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Getting a Clearer View
The Standard Panels Working Group
Looks Toward Larger, Cheaper Displays
by Stephen J. Bigelow
Processor,
January 21, 2005 - Whether you're working through the latest corporate sales
figures, pointing out visuals in an important presentation, or just watching a
favorite DVD, display characteristics are becoming ever more important for
computer users. Displays have grown in terms of physical size and graphic
precision, while costs continue to drop. More recently, flat-panel displays have
overshadowed traditional CRT monitors for greater portability and lower power
demands. Still, the ongoing convergence between work and entertainment
applications is driving a healthy demand for larger, brighter, cheaper, and more
reliable displays.
Getting Physical
While computers have experienced unprecedented
growth in processing power and graphic rendering capabilities, the actual
display (the screen itself) hardly seems to be evolving at all. However, Mark
Fihn, coordinator of the Standard Panels Working Group, points out that today's
screen sizes and resolutions are limited by such factors as cost and physical
constraints. (You just can't put a 21-inch display into a 12-inch subnotebook.)
He says that the evolution is underway, though many changes are taking place far
outside of the media spotlight. "For most applications, as price, weight, and
thickness continue to decrease, physical size continues to grow to the outer
limits set by that application. Even as few as five years ago, for example, it
seemed unlikely that notebook PCs would ever see anything larger than 15-inch
displays, but now 15.4-inch (wide aspect ratio) and 17-inch (wide aspect ratio)
displays are very common."
Desktop systems now sport 17-inch flat-panel displays. There are certainly
19-inch (and larger) displays available, though they are still a costlier choice
for many everyday tasks. As costs continue to fall, Fihn expects 19-inch
displays to eventually become standard on the desktop. He also notes that the
convergence of entertainment and computing has brought about a fundamental
change in aspect ratios. Displays are wider now than they are high, reflecting
the 16:10 aspect ratio that is ideally suited to theatrical DVD playback.
Making A Resolution
Of course, overall image quality is limited by the
display's resolution, the sheer number of pixels that compose an image. Today's
resolutions include 1,280 x 800, 1,440 x 900, 1,680 x 1,050, and 1,920 x 1,200
(each allowing for a 16:10 aspect ratio). Because a human eye cannot resolve
differences in the 4 billion colors supported by today's 32-bit color depths (2
32 = 4,294,967,296), it is unlikely that color depth will increase any further,
but image resolution is a definite area of potential growth.
"As LCD manufacturing and software support improve in the future, there will
almost certainly be a steady trend to higher and higher resolutions," Fihn says.
"It seems likely that Microsoft's upcoming Longhorn OS will enable the fast
adoption of much higher resolutions, which should enable higher worker
productivity and added computing/entertainment capabilities."
But resolution still has a long way to go before truly "lifelike" images become
a reality. "Resolution continues to improve in all applications but is still far
from that of providing the sort of natural images the eyes see. Most analysts
suggest that displays need to improve to something on the order of 200 pixels
per inch before the demands of the human eye are reasonably satisfied, but today
most mainstream displays are only at about 100ppi, which is 25% of the pixel
density represented by 200ppi," says Fihn. Still, any increased resolutions will
require corresponding improvements in graphics processing hardware, video
memory, and display signal bandwidth (the signal connections between the
graphics card/chip and display).
Taming Technologies
Flat-panel displays are
essentially fabricated using techniques similar to other chip manufacturing.
Fihn says that well-established TFT technology will likely dominate the PC
display market into the foreseeable future, except for large (greater than
40-inch) televisions. Several TFT techniques are currently available, he notes.
"The vast majority of TFT LCDs produced today are amorphous silicon, while
smaller numbers are made from a low-temperature poly-silicon process. There is
some promise that p-Si TFT LCDs will grow share due to the promise of higher
performance and lower material costs. Unfortunately, p-Si displays are more
difficult to manufacture and have not emerged as successfully as many had hoped.
OLEDS (organic light emitting diodes) are considered the best possibility of a
new technology to display the TFT LCD, but continued manufacturing and lifetime
issues suggest that OLEDs will be slow in coming and that p-Si TFT LCDs will
remain dominant."
Fihn says that the interface between a graphics subsystem and display may be an
unexpected hurdle for display designers. "For notebook PCs, we at the SPWG
expect that the LVDS (low-voltage differential signaling) interface will
continue to be the dominant interface. As demands for displays at higher
resolutions and greater color bit-depth grows, improvements in the interface
devices will be necessary, but should not pose any substantial [technical]
problems." However, he says the state of desktop interfaces is very different.
"Despite several efforts by VESA and other standards organizations, there still
is not a broadly accepted digital interface standard. Although DVI is nominally
popular on the desktop, it seems that perhaps HDMI or some new digital standard
will have to be adopted that will bridge both the computer and entertainment
markets."
Ultimately, Fihn says that improvements are coming, but computer users are
unlikely to see any fundamental changes in display technologies or
implementations for several years. There are no radically new technologies or
standards waiting in the wings to revolutionize computer displays. "What they
will see are constant improvements to the existing TFT LCD in terms of
resolution, wide aspect ratios, brightness, power savings, thickness, weight,
viewing angle, response time, etc." He continues, "Rather than any sudden jumps
in display performance, it's anticipated that improvements will occur as a
gradual evolution, enabled as costs for such enhancements come down."
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